之前(這篇)有寫到怎麼抓螢幕的尺寸,為了讓App 可以在不同螢幕尺寸下都能保持全螢幕,可以用以下寫法。
2019/05/21
[C#] WPF Get Screen Width and Height
- double screen_h = System.Windows.SystemParameters.PrimaryScreenHeight;
- double screen_w = System.Windows.SystemParameters.PrimaryScreenWidth;
2019/05/16
2019/05/10
2019/04/23
[Unity] Get Particle System Infomation
Start
END
- private ParticleSystem mParticle;
- private ParticleSystem.MainModule mParticleMainModule;
- void Start()
- {
- mParticle = new ParticleSystem();
- mParticle = gameObject.transform.GetChild(0).gameObject.GetComponent<Particlesystem>();
- mParticleMainModule = new ParticleSystem.MainModule();
- mParticleMainModule = mParticle.main;
- }
- void Update()
- {
- mParticleMainModule.maxParticles = 100;
- mParticleMainModule.startSize = 0.3f;
- }
END
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